A high-yield guardian farm built inside a drained ocean monument. Guardians spawn in the dry chambers, get pushed by water currents to a drop shaft, and die in a kill chamber below. Produces prismarine, sea lanterns, and fish passively — one of the best XP farms in the game. This advanced mob grinder build works in Minecraft Java Edition, version 1.20+ and above. Budget around 60-90 minutes for construction — have all materials in your inventory before you begin.
This is an Advanced build. It demands solid familiarity with at least one of Minecraft’s complex systems — redstone timing, mob AI behavior, or intricate 3D spatial layout. Gather every material before placing the first block, and expect to debug. The payoff in automation, efficiency, or aesthetics is well worth the effort.
| Material | Quantity |
|---|---|
| Sponge | 20 |
| Stone Brick | 128 |
| Glass Block | 64 |
| Water Bucket | 16 |
| Hopper | 4 |
| Chest | 2 |
| Cobblestone | 64 |
| Slab (any) | 8 |
| Potion of Water Breathing | 5 |
| Night Vision Potion | 3 |
Total distinct materials: 10. Gather everything listed above before you start — mid-build supply runs break your momentum.
Locate an ocean monument (use an explorer map from a cartographer villager). Mark its corners with pillars of dirt or sand above the water. Drink potions of water breathing and night vision before starting — you'll be underwater for a long time.
Below the monument floor, excavate space for a kill chamber and collection system. Place a chest with hoppers feeding into it. Build a cobblestone-walled kill platform with slabs at viewing height. This is where guardians will die from fall damage.
Fill the outer walls of the monument with stone brick, sealing it off. Use sponges to absorb all water inside (sponges absorb 7x7x7 area of water — bring many). This is the most time-consuming step but is essential for guardian spawning.
Replace the middle row of walls (at eye level) with glass blocks on all sides. This lets you watch guardians spawning and verify the farm is working without entering the chamber. Guardians cannot break glass.
Inside the dry monument, place water source blocks to create channels pushing guardians toward the central drop hole. Water should flow from all corners toward the center. Guardians can swim but water currents overpower them and push them to the drop.
AFK at the kill chamber. Guardians spawn inside the monument, get pushed by water to the center hole, fall down the drop shaft, and arrive at one-hit health. Prismarine, sea lanterns, and raw cod accumulate in your chest automatically.